![]() ![]() But Activision really couldn't care less: no matter how many people bleat about it reheating content, this will sell like the clappers. To many more, it's going to be at least partially familiar. Rezurrection will be entirely new to a sub-section of the COD fanbase that bought Black Ops without playing World at War, and didn't buy the limited edition. But Rezurrection is also a glimpse into the future - because what 'dedicated zombie map pack' means is '80 per cent recycled content for 1200 Microsoft points.' It consists of the four original zombie maps from World at War, which were remade for Black Ops' launch as a bonus for jarheads who bought the limited edition, plus 'The Moon', a new level, and some nonsense to do with the soundtrack. That minor landmark is one indication of how far the series has travelled. Though the three Black Ops DLC packs prior to Rezurrection have contained a zombie map each, this is the first dedicated zombie map pack. It's the perfect mode for playing with mates rather than randoms, but even with the latter the circumstances dictate working together. Zombies sets four players against a never-ending horde of AI shamblers, and in that single stroke forces the outnumbered to stay together. Central principles of its system, like the XP rewards, directly encourage lone wolves - a problem not unique to COD, but certainly one that's pronounced by the series. It's said so often about COD that it's become a cliché, but the team deathmatches can often feel like free-for-alls with the score yoked together at the end. It's also arguably Treyarch's greatest original contribution to the series, which is not intended as mean praise: the zombies maps, which Rezurrection brings to a total of ten, are surprisingly diverse and the mode itself scratches an itch that 'proper' COD multiplayer never quite reaches. In that context the zombie mode, exclusive to Treyarch's COD games, seems ridiculous. From its early roots in Medal of Honor and a more 'realistic' approach to the historical FPS, through Modern Warfare's futureshock-cum-Bond and finally to Nazi zombies. You’ll be able to go into your Download History and re-download the classic pack you already own, and the fresh download will include the new Moon map.Įveryone else will have to shell out the usual 1200 Microsoft Points/$15.Call of Duty: Black Ops Rezurrection is nothing if not a mark of how far this series has travelled. One of Swords explains how the process works for anyone that's entitled to the free download: If you already own the Hardened or Prestige version of the game, you'll be able to download all the additional content from the pack, such as the new moon level, for free. In addition, it will include a brand new moon level, an enhanced soundtrack, and a "Zombies Moon" theme. The map pack includes four "re-mastered" zombie levels already included with the Hardened and Prestige versions of Black Ops: Nacht der Untoten, Verruckt, Shi No Numa and Der Riese, and the Zombie factory. ![]() Rezurrection will be available on Xbox Live on August 23rd, with releases on PC and PS3 to follow. ![]() The four expansion packs combined will cost as much as the original retail price of the game. With more active players, the company has more incentive to offer digital expansions. "Total unique online gamers playing Call of Duty: Black Ops were more than 30% greater than the total unique online gamers who played Call of Duty: Modern Warfare 2 during the first eight months after each game's release," the company revealed. No wonder Activision is so happy to make so many downloadable map packs. "Rezurrection" will be coming in the next quarter on Xbox 360 first, followed by PS3 and PC. Update: A previous version of this story incorrectly spelled the title "Resurrection." The official title is "Rezurrection."ĭid you think that the impending release of Call of Duty: Modern Warfare 3 would somehow stop the Black Ops DLC train? Incorrect! Activision has announced the name of the fourth DLC expansion to its popular first person shooter during its investors call. ![]()
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